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NV B.86 – Cut-induced throw (CIT) and spin-induced throw (SIT), from VEPS IV

By • Feb 25th, 2019 • Category: Billiard Tips

Dr. Dave and Tom Ross describe, illustrate, and demonstrate cut-induced throw (CIT) and spin-induced throw (SIT) and how to adjust aim to compensate for these effects. This is an example shot from Disc IV of “The Video Encyclopedia of Pool Shots” (VEPS). The VEPS series includes over 750 shots in 50 different categories, with over 250 “gems” of the game. The series is the most comprehensive collection of pool shots ever published. Disc IV covers kick and bank shots, along with several other categories of advanced shots.

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2 Responses »

  1. Just remember that throw is max with a slow half-ball hit stun shot. If a shot calls for slow stun, you must compensate for throw or you will miss shots; and you can also make shots that other people might think are impossible.

    Good luck with your game,
    Dr. Dave

  2. whoa nice. i got to start learning this it makes the shot alot more harder to play but will help me loads. Thanks Dr. Dave!!

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